Class Hierarchy
- java.lang.Object
- java.util.AbstractCollection<E> (implements java.util.Collection<E>)
- java.util.AbstractList<E> (implements java.util.List<E>)
- java.util.ArrayList<E> (implements java.lang.Cloneable, java.util.List<E>, java.util.RandomAccess, java.io.Serializable)
- com.takenoko.engine.TurnHistory
- java.util.ArrayList<E> (implements java.lang.Cloneable, java.util.List<E>, java.util.RandomAccess, java.io.Serializable)
- java.util.AbstractList<E> (implements java.util.List<E>)
- java.util.AbstractMap<K,
V> (implements java.util.Map<K, V>) - java.util.HashMap<K,
V> (implements java.lang.Cloneable, java.util.Map<K, V>, java.io.Serializable) - com.takenoko.engine.History
- java.util.HashMap<K,
- com.takenoko.engine.ActionManager
- com.takenoko.engine.Board
- com.takenoko.engine.BotManager
- com.takenoko.engine.BotState
- com.takenoko.engine.GameEngine
- com.takenoko.engine.ObjectiveManager
- java.lang.Record
- com.takenoko.engine.HistoryItem
- com.takenoko.engine.Scoreboard
- java.util.AbstractCollection<E> (implements java.util.Collection<E>)
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- com.takenoko.engine.EndGameState
- com.takenoko.engine.GameState
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)